3D / WebGL from Java

idle

OpenGL → WebGL, driven by Java

A Java program (GLDemo) issues OpenGL ES calls through JNI native shims; a GL→WebGL translator in the runtime renders a spinning, shaded triangle. The frame's pixels are read back and blitted here — the same pixel pipeline the Java2D demos use, so it displays reliably across browsers. First launch downloads the GL runtime (~32 MB gzipped).